![]() ![]() You could up the texture quality and frame rate so it doesn't look like a broken-down off-road bus painted in desert camo. You could improve the parkour so it's less clunky, something Assassin's Creed II did barely two years later. Supreme stealth missions with open(ish) assassination missions carried dodgy controls and pretty bad open-combat mechanics, but it was a game that oozed cool. At the time, it was an open-world action adventure with innovative parkour exploration through then-dense cityscapes, sprinkled with a somewhat odd sci-fi historical narrative. The game has us follow a young member of the Assassin's brotherhood called Altair as a Templar conspiracy unravels during your travels across the Holy Land cities of 1191's Third Crusade. The original game came out in 2007 as a strange brother of the Prince of Persia series: it had its own identity, but started life in development as a game in a different series. I'm wondering why on earth we aren't getting a much-needed remake of the original Assassin's Creed game instead. My hope is Ubisoft expands a little on the Nassau base building to make it more like building Ravensthope (a feature I detail more in my Assassin's Creed Valhalla review) and possibly add a bit more ship customization, but that's not my core want here. So, needless to say, I'm not exactly going to be upset if we see a revision of the game with upgraded ocean tech, better graphics, and higher framerates for PS5 any time soon. Side activities are great - shout-out to diving missions, fort attacks, and the legendary ships - all of which seek to enrapture you with your beautiful ship and the islands you travel to. Ship combat itself is a delight, and the small upgrading gameplay loops are impressively controlled. The Assassin stealth is slightly toned down, but still present and correct in linear missions. Whether you are fighting with a cutlass on land or on deck, by broadside or by arching cannon fire, the game never lets its sense of adventure go. The Caribbean sings, accompanied by the sound of sea chanties and the ocean rhythmically lapping the brow of your beautiful vessel, the Jackdaw. Then there are wonderful side characters in the form of former slave turned first mate Adewale, Edward Teach and his threatening Blackbeard pirate persona, and Anne Bonnie the irresistible vagabond with a tragic tale. Kenway isn't a real Assassin, but he learns to become one over the course of an enthralling narrative that has emotional stakes and a genuinely philosophical story about adopting responsibility and maturing. From the moment pirate Edward Kenway swaggers onto screen on the hunt for a real assassin, the story hooked me in and boarded my brain with its buccaneering brilliance. That said, I can't shake the feeling it's not the game the Assassin's Creed series needs remaking.Īssassin's Creed 1 deserves a remake, not Black FlagFor me, Assassin's Creed IV Black Flag is the best in the series. Perhaps with an established set of boundaries to play with, an Assassin's Creed IV Black Flag remake is what the team needs to gain confidence, and it would seem the studio is perfectly tailored to the job. ![]() When the idea of a separate pirate game came about thanks to the success of AC4, it allegedly took years to even work out what the game should be before they settled on the quite tame-looking Skull and Bones PS5 gameplay we see today. Ubisoft Singapore originally worked on some of the ocean tech that brought the piracy aspect of the title to life. According to two anonymous sources, Ubisoft Singapore has a team together to plan the remake despite the studio still trying to get the ill-fated Black Flag-inspired pirate game Skull & Bones out of the door. The 2013 entry into the long-running franchise is set in the Golden Age of Piracy in the early 18th century and memorably features ship combat in the translucent blue seas of the Caribbean isles. Assassin's Creed 4 remake rumored Kotaku reported the news of an Assassin's Creed IV Black Flag remake for PS5 being in the works recently.
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